Felix Deufel "Lost in Liquid Noise": climate action sound composition + discussion

Head and shoulders of Felix Deufel, solemnly looking downwards, wearing a white baseball cap, against a distant background of haze and mist.
28 October 2026 date
7:00pm (6:30pm doors / snacks) time
W20-429, MIT, Stratton Student Center, 4th floor, 84 Massachusetts Ave., Cambridge, MA 02139 location

LOST IN LIQUID NOISE

Immersive Audio-Visual Experience

Every day, Greenland loses 600 million tons of ice.

Most people cannot perceive this. We made it tangible - as sound, space, and embodied experience.

Lost in Liquid Noise is an immersive audio-driven experience based on two Arctic expeditions (2023 & 2024). It reveals the hidden sonic and visual dimensions of climate change - from glacier ruptures to underwater ecosystems beneath frozen seas.

Artistic Concept

At the core of Lost in Liquid Noise is noise as both a physical and metaphorical condition - environmental overload, continuous transformation, and loss of control.

Water shifts between ice, liquid, and vapor, reflecting a system in instability. The audience moves through evolving sonic textures, from subtle crystalline movements to massive glacial ruptures and underwater acoustic ecologies.

The experience oscillates between microscopic detail and planetary scale, fragile stillness and overwhelming intensity. Rather than explaining climate change, the work makes it directly perceptible as a spatial and physical experience.

Field Recordings – Arctic Expeditions

All field recordings were captured by Felix Deufel during two on-site Arctic expeditions, embedding direct presence in the landscapes that form the basis of the work.

Greenland 2023 – Ice Sheet Surface

●  Glacier calving events (ice breaking into the ocean)

●  Subglacial streams and meltwater rivers

●  Glacier quakes and internal ice movements

●  Moulin systems (vertical meltwater shafts)

Arctic Sea 2024 – Underwater & Sub-Ice Worlds

  • ●  Recordings beneath frozen ocean surfaces

  • ●  Ice-locked drifting icebergs

  • ●  Whale presence in Arctic waters

  • ●  First spring plankton bloom (highly active acoustic environment)

    These recordings form the acoustic material of the entire piece - raw material from direct immersion in the environments that are being transformed.

    Production Methods

    The project is built directly from extensive Arctic fieldwork, operating between documentary reality and experimental abstraction.

    The recordings and footage captured in Greenland form the core material - glaciers, meltwater systems, icebreaks, and underwater Arctic environments - later transformed into immersive spatial sound and visual compositions. Natural phenomena are not illustrated; they are reconfigured into perceptual systems that extend the original recordings into immersive space.

    Visual material evolves from real Arctic footage into fluid, abstract states, revealing processes of impermanence, transformation, and dissolution.

    Sound, derived entirely from field recordings, is not accompaniment - it is the narrative driver.

Artists Felix Deufel

Sound Artist, Creative Director, Lead Artist

●  Concept & creation

●  Immersive sound composition and mix (3D audio)

●  Field recordings (Arctic expeditions)

Lucas Gutierrez

Visual Artist, Co-Creator

●  Visual realization & design

●  Transformation of field footage into immersive visual systems